You have no tools and the enemies are incredibly punishing. By the end, Byleth was an Assassin or Swordmaster to optimize speed or crit over several points of Defense and Resistance from their Unique Master class. I did Crimson Flower and Verdant Winds runs before Maddening came out and was looking for a greater challenge in my first Blue Lions run. The result is that she can flatten absolutely anyone with either physical or magical damage or fly over to rally one of my other units then get back to safety. Before this, I had only beaten Crimson Flower on Normal difficulty. As an Assassin this aspect simply improves and she now also crits very often. Eventually, I swapped back to a real class, once the dodge tanks had fully come online and I didn't need extra healing anymore. It can also show real examples of the role that progression paths and/or rng can have on your final stats. best class for annette maddeningdiameter and circumference of a soda can in cm. ALL RIGHTS RESERVED. But she just doesn't increase in value nearly as much as most units in the game as the game progresses. Similar to Dedue just up the brawling path. I just beat my first Maddening NG last night on the BL route as well. Even with Wyvern Rider/Lord base strength, Annette's going to be taking a pretty significant AS penalty for using the weapon and her speed isn't fantastic to begin with. Were they good in your build? I don't think have different characters peak at different times is necessarily bad. THE 10 CLOSEST Hotels to Escaperoom Zeewolde My Annette was flying around one rounding enemies and couldtake a reasonable number of hits on enemy phase until chapter 16 or so. Nothing much else to say. This thread is one of the things that convinced me to register since Annette was definitely my Maddening BL run's MVP by a wide margin. Felix is probably better as a War Master or even a Bow Knight/Sniper, because I noticed you only have one archer and it's Ashe, who's pretty weak. Felix: Lv45 Bow Knight. Sometimes one just wants to finish up and move on. This one unlock turned her into an enemy phase machine during the first few chapters who could take on either physical or magical enemies, laugh off their damage, and either kill or come close to it. Topic Funny Reference beltrunner19 2 years ago #2 I've. However, he gains Darting Blow through his Hidden Talent and managed to double a fair number of enemies such as Paladins at end game. Ferdinand's Confidence passive ability resulted in him being a fairly adequate dodge tank against archers who were at long ranges and I often used him to bait as such. Late: Damage, Tank, Support I've tried using her as a Dark Knight, Warlock, and Dark Flier, but she's unable to kill anything except armored units past Chapter 13. She had some rather unfortunate levels and never really grew as powerful as I had seen her become before. Good def, speed, str, and dex. Her steaks-and-cakes, though, were high-Mt (Devil, Steel+) or effective (Hammer, Ukonvasara) Axes with the Lightning Axe combat art. At the credits, her kill count blew Dimitri(the next highest) out of the water. Dark Knight is another choice since a little less mobile than Wyvern Lord but you keep access to her spells and also the Dancer battalion that is popular on her. I did not at any point use the Sacred stat boost items, the Chalice, or any other DLC benefits not mentioned above. As the game progresses Rally Speed is often no longer enough to stop units from getting doubled, let alone doubling units they otherwise wouldn't. Frankly I think if a character is that strong early on but suddenly becomes poor towards the end it would be poor design from the developers. She spent most of the game with Meteor equipped and dancing. To add to this Wyvern Lord Annette got way better with the DLC. Mezzotints in Modern Music | Project Gutenberg Do you think you could mention the early game map routing somewhere in the builds post? TanatatKnight Golden Deer 2 yr. ago Id rather have her be able to use her plethora of spells than just one weapon the whole game. Maybe her strength in Axes and the fact she obtains an axe relic are clues to head in that direction for the end game. Vantage tanks need to also be Damage because they only work if they can keep one rounding everything(they also tend to die to gambits and siege). Record Review - 1961 . In both of my BL runs, I did the same for everyone except for Sylvain who was a mage in the first run and a dancer in the second (I did not have a dancer at all in my first run). This is pretty much on point. Press J to jump to the feed. IIRC she has a strength in the weekly weeding task for raising heavy armor, is that what you mean by easy to unlock Armor Knight? I like to use Annette as a Wyvern Lord, so she can make good use of her Hero's Relic, "Crusher" on Azure Moon, or make good use of Bolt Axes outside of Azure Moon. At endgame, only high-avoid units, and Vantage Dimitri,were allowed to see a significant enemy phase. Last, but certainly not least, we have Annette, my MVP and by far the unit who surprised me the most. PDF Renualt Logan Timing Belt - Blockchain.hob Maddening is an unforgiving mode where a misplaced unit will more often than not, lead to death. They'd usually leave enemies barely alive, just like Lysithea did in the late game. I raised her sword rank to give her an additional one shot option and picked up Vantage because it allowed her to have a relevant enemy phase for quite some time. Which class for Annette? : r/FireEmblemThreeHouses If people want to share those builds then by all means, I'll add those to the list and just indicate NG+! All things related to Fire Emblem: Three Houses & Fire Emblem Three Hopes! This evasion was used in similar fashion in Ch. I think the best option for her is Assassin, but anything you choose will have heavy weapon proficiency requirements. Sylvain had some decent early game bulk and damage. Edit: no, it's from rally str. The most fun build ever. Maybe her strength in Axes and the fact she obtains an axe relic are clues to head in that direction for the end game. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I like to build teams with good synergy, and I think that each house was designed in a way to boost synergy as well, it's just a matter of finding how to make the most of each character's abilities. If there was an MVP of this run, it would be Petra without a doubt. Silver Axe was used for powerful Combat Arts while Brave Axe and Aymr allowed her to ORKOmany enemies and I switched to Tomahawk when just a little more range was needed to chip. Late: Damage, Dodge Tank, Byleth turned out amazing. This is my first Maddening run. Bow knight isn't that great on maddening except for Leonie and Cyril while the OP combat art is irreplaceable. Sometimes the devils in the details and why one persons run went much better than someone elses can have a lot to do with the progression path towards the same final class, how they split up instructions, exp, battalions, gear setup, stat boosters, adjutants, how they used them tactically, whether they grinded a lot or not, etc. I generally play each game on the highest, reasonable(looking at you Awakening and Radiant Dawn), difficulty for my first play through. Everyone else needed to do hit and run. Its possible for more than 1 character to satisfy more than of my core archetypes in which case that opens up more room for other builds. Late: Damage, Physical Tank Mid: Damage It was also a very relaxed Playthough, as I'd would rout some of the earlygame maps for Class Mastery so it can't be really used too seriously. I could've used retaliation battalions instead, but keeping track of that was irritating considering how few units I had who could handle enemy phase. Lightning Axe with a Training Axe was enough for non-magical enemies, those it wasn't either got Bolt Axeor Lightning Axe + Killer Axe(poor Hubert, she took him out as the only attack on that map). I prefer Assassin Felix, in particular equipped with the Aegis Shield from his paralogue. best class for annette maddening Which is the better class for Annette: Dark Knight or Wyvern Lord What is the best class for Annette? - Fire Emblem: Three Houses - GameFAQs I'm not sure what you mean by this Are you saying solo Maddening isn't optimized? You're browsing the GameFAQs Message Boards as a guest. 2 Wyvern Lord. There were few units that could not be eliminated safely and often with a Crit at that point. Then I made him archer just to get the +20 hit ability. Gardening benefits were primarily strength or magic bonuses, trying to push whoever was near the Damage line over it. Your link has been automatically embedded. Information to include: characters' Levels, Stats, Skills, and Progression should be included. I know I fed some of the mag boosters to her, but most of my gardening was spent patching up Byleth, Catherine, and Ingrid's Strength. It should be noted that Falcon Knights in particular have a challenging class progression given that there's no good advanced tier class between Peg. Besides that, this feels like a pretty normal build for her. Bernadetta (dedicated bow user): Archer > Sniper. Must I be in Black Eagles to take the Church route? For Ashe should I make him a bow knight, or just stick with sniper for the OP combat art? It is nice to include comments you have on your play style and characters. I think the fact that someone beat the game on Maddening indicates that they are at least 'good enough' for the settings they played the game on (admittedly though, what's 'good enough' might differ from player to player or even run to run). Ah, another good point to keep in mind. best class for annette maddening - sensaudicion.com Noble -> Fighter -> Brigand -> Wyvern Rider -> Wyvern Lord, Noble -> Monk -> Mage -> Warlock -> No master class, Noble -> Monk -> Mage -> Warlock -> Gremory, Other (if so, then please tell me in the comments below). Its doable but you cannot get B support with him pre timeskip to make it easy. But shes quick to die in one hit. Her best class is probably bench. I also held off on using any of the DLC items until the third to last chapter, where I just got tired. This can serve as a good reference for people who want examples to look at whether they are attempting Maddening for the first time or want something to compare their own builds to. Thanks for sharing. All of the resources got fed into units capable of doing that. I originally played the game in this order Crimson Flower -> Azure Moon ->Cindered Shadows -> Verdant Wind on Hard/Classicbefore tackling Crimson Flower here on Maddening. Even when she doesnt crit she does decent damage using Steel Bow+. She was so useful that she leveled incredibly fast and began to snowball and vastly outpace my other units between Thoron blasts and Physic healing. Working on heavy armor so he can equip Aegis Shield with little speed penalty later. Shes been solid for me and I love her. I didn't tried to made him the bow archer as then I lose some skills from Sniper and personally I never had Ashe going on his own so that I needed extra movement. I don't know why people say she's a weak mage, she can ORKO most enemies in my run but I haven't reached the end yet. However, once she mastered Sniper and obtained Hunter's Volley everything changed. Master Mage while training axe/flying, then go Wyvern Rider at Level 20. The main ones are as followed. This is the best choice for our main character as a sword user. Each character can have several important roles. Conquest Lunatic is one of my favorite games. I used my first normal run as an experimental game and learning experience to learn more about the mechanics. And if you plan to split time between classes in a tier, you can split the levels accordingly. NG or not, I've recruited her in every run I've done (she has similar requirements to Lysithea, which arealso in one of Byleth's proficiencies, so I've always ended up recruiting both of them), and I've found that other mages have consistently outperformed herin Part 2. Browse Mercedes-Benz SL-Class vehicles in Bensenville, IL for sale on Cars.com, with prices under $99,990. Early: - DK is probably better late game, but for the rest of the game she really wants a flying class so she has the movement to take full advantage of her amazing rally utility, "I don't want fear for a future, that may not even come, to stop me from acting today.". best class for annette maddening. +10-20 hit/crit/mt etc. But even still, she wasn't without use and could make a difference though her ability to ORKO faded away faster than I would have liked. Anything you feel is important/relevant or just want to mention. Class Progression: Soldier>Brigand>Paladin. Having played through Maddening a number of times, I've settled on a selection of units that I enjoy the most for my playthroughs. Best Class for Byleth Byleth as the Enlightened One This Enlightened One class is exclusive for Byleth and automatically unlocks it for them. Join along as we discuss these titles for Fire Emblem on the Nintendo Switch! Depends on what house. In any given day, we probably ride the Foreign Language Feels roller coaster up and down dozens of times. before completing the 12th chapter. Only thing is he was breaking bows as crazy. Thank you for any comments! Display as a link instead, One of the only units able to take multiple this for a long time, but this wasn't as useful on Maddening when thieves with pass were all over the place or archers shot over him. For Ashe, Sniper. Just a warning about Rally Speed, however, that it tails off a fair bit in the lategame. Any other route? I used Hapi as a Dark Knight on Hard and really loved her but on Maddening Gremory is probably best so she has double Warp. Endgame is the very end where almost everything that you have to do is direct plot and all units' builds are locked in. I used Lorenz as a flex character in my roster. She was immediately a powerful physical contender and actually could make enemies ping off of her at end game, while not being doubled. End: Damage, Vantage Tank End: Damage, Dodge Tank. I built her up as a Bow Knight with a crit focus and in my case she became easily one of my most important units. Anyway, I haven't finished a maddening run yet and I'm learning that the game is in fact quite dynamic with changing tactics from the early game compared to mid or late game. But then again considering how people are able to solo Maddening, that can't possibly be the case. (<- Hello, having to talk on the phone in Spanish!) However, Shamir learns excellent Reason spells in the form of Blizzard, Wind, Sagittae, and Fimbulvetr, as well as Physic from the Faith side. I understand that Faith spells can be a bit maligned, but Lysithea and Hapi do actually have useful Faith magic spells (Warp, Seraphim, and Physic for Hapi) and getting the riding weapon proficiency required for Dark Knight delays getting those spells for what's a very marginal gain. Some of this was getting rng blessed, but I think it's more about the unusual way I used her. Stick with Ingrid. Oh, that's where the extra -1 hit comes from, the str boost affecting weight and AS. All of her reason list is effectively 1-2 range generic attack spells. I no longer see your silhouette. And many of these builds are old threads (check the dates). Depends on what you want out of her, Annette's quite flexible. Give her a bolt ax and she is scary. The book has been conceived as a working manual for screenwriters and offers hands-on advice for solving the many problems that crop up as the work progresses. Hes able to ORKO the main boss in both Ch 11 and in Ch 12 using gauntlets. How did you use each character, did they fill a specific role in your team? I look at a character and try to find what they're good at and in the case of Annette what jumped out at me was her rally abilities. On the last 2 maps, I had her Flying up to A+ and decided to try her out as the only flier on my team and see how it worked. Im hoping that team example builds can facilitate these kinds of discussions while serving as practical examples.
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