Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. It will be a difficult battle. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Go through the door in the north wall and keep following the passage. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. He will reward you with 300 gold and a virtue key. Their defense will go up by 25. Head north. Your way will be blocked by soldiers before the bridge, though. Return to Irmelyn in Armengar to claim a 200 gold reward. He will ask you to retrieve one of his IronJaw traps from the area. Take one of them with you. Return to Tamney with the stones and he will agree to return to Northwarden. You must follow the spyglass trail to finish the chapter. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Search the lower level thoroughly to find and kill all six spellweavers. He will tell you to report to Duke Martin. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Pug has left a another message in one of these. Use the two remaining Vapor Masks to jump into the river and escape the mines. In the southeast corner of the area you will find two IronJaw traps in a chest. You can find spoiled rations in the inn in Silden. Go to Eggley to the west and use Nivek's key to unlock the shop. He looks identical to James. He will tell you where the Waani device is located. Arlie Steelsoul (Chapter 3) She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Dimwood Forest (Chapter 7) 1. He will reward you with a Ring of the Golden Way. This will take you into the city of Sar-Sargoth. Go east from his house and cross the bridge. Return to Dhatsavan's column in the ruins with the Cup. To the northeast you will find three pantathians who are causing the energy drain. Go south at the first two forks and keep going down the passage. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Return to the bridge and give the soldiers the password. Go through the door in the north wall and keep following the passage. You can find Isaac behind a big hill north of Hawk's Hollow. He will tell you where the Waani device is located. Return to the town and speak to Peter the Grey in the Inn. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Go south and enter the cave behind the waterfall using the Knight Piece. Use the password 'VICTORY' to open it. James will have to take command of the battle. Go east from his house and cross the bridge. Go east from his house and cross the bridge. He will tell you what he knows about the rift machine. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Leave the sewers and Krondor. Sadly Patrus will die in the destruction of the Rift Machine. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. He will reward you with a Ring of the Golden Way. Follow the east side of the river north. You will see a burial cloth and a shovel. Arlie Steelsoul (Chapter 3) The Temple of Dala (Chapter 3) Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Go southeast and you will eventually find Duke Martin. Map of Dimwood Forest for Betrayal at Krondor. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Enter it to find Jaftaz's bag. The Diviner's Halls is a cave northeast from the town. He will tell you that a minstrel is sleeping in the barn nearby. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Continue north and speak to the gods of Timirianya through the pillars. Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. You will begin the final chapter in the caverns below Sethanon. He will ask you to check out a rumor about some moredhel illusionists in the area. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Soon your party members will become sick. Speak to Beyla the high priestess and you will be healed. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Continue south past several enemies and enter the city of Krondor. If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. Visit Craig the logger in the south end of Dimwood. Visit Craig the logger in the south end of Dimwood. Open the door in the east wall with a Guildis Thorn. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Continue northeast toward Lyton, but go west before you reach it. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Squire Phillip will appear and give you the Waani device. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. You can fight them or you can find out the password. Go southwest past Harlech and Armengar to the Inclindel Pass. Go west from there and speak to the farmer in his house. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. You can find Isaac behind a big hill north of Hawk's Hollow. Venutrier of Lan will capture you and throw you into the mines. Put some spoiled rations in the chest by the field. Continue through the pass into the northlands Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Visit Craig the logger in the south end of Dimwood. He will tell you that a minstrel is sleeping in the barn nearby. You can fight them or you can find out the password. Enter it from the south by the mountains to avoid the pirates. The magical barrier will be gone now that the six are dead. Craig the Logger (Chapter 7) You will find another Brak Nurr at the far west end of the next level. Use the Royal Key of Krondor to enter the Palace. When you spot a path to the north, take it. To the south is the Temple of Sung. Go northeast from the town, follow the river south, and cross the bridge. Soon your party members will become sick. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Craig the Logger (Chapter 7) Chapter 9 - Mad Gods Rage Give him one of your Vapor Masks so that he may escape. It will be a difficult battle. Speak to the Duke of Romney at the beginning of the third chapter. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Now head east. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Give him one of your Vapor Masks so that he may escape. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. She will give you a Tuning Fork among other things. Hry, originlky, krabiky, diskety, rarity, zberatesk ksky. Return to Romney and report your success to the Duke. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Return to Dhatsavan's column in the ruins with the Cup. Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. He will reward you with 300 gold and a virtue key. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Follow the east side of the river north. To the northwest you will find the passage to the lower levels. Go back west and then south from Highcastle. Spells Legal Stuff Credits ===== Introduction ===== This is an in-depth guide to of Betrayal at Krondor. Your way will be blocked by one of Steelsoul's men, however. Go south into the dead end and walk through the illusionary mountains to the west. Return to Duke Martin and he will tell you to return to Northwarden. You can find spoiled rations in the inn in Silden. Leave the palace through the sewers and leave through the exit in the south. Hole; 2 Rations (poisoned) Light Bowstring 4. This staff will allow Owyn to cast magic again. He looks identical to James. Go to the house at the west end of town where you will be attacked by five Nighthawks. Visit Craig the logger in the south end of Dimwood. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. He will also give you the book 'Chapel's Rmur n Whepuns'. He will reward you with 300 gold and a virtue key. (Your defense will go up by more if you emphasize it.) Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. You will find stairs leading down to the lower level in a room on the west side of the level. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Return to Romney and report your success to the Duke. Follow the east side of the river north. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. The priestess will ask you to find some grain for them. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Take one of them with you. Take one of them with you. You will find a password in a chest at the end. The Temple of Dala (Chapter 3) Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. He will tell you where the rift machine is located and how to destroy it. The exit to the mines is in the northwest corner of the mines. He will release the barrier surrounding Pug. Cast Strength Drain on the Wind Elementals to defeat them. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. He will tell you that the keep burned down. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Speak to Kat in the bottom-right corner of the sewers and agree to help her. The Crawler's house is next to the inn in Silden. In the next room you will find the Oracle of Aal. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Travel north toward Sarth and speak to Brother Marc just outside. He will tell you to ask someone named Isaac about the ruby. To the northeast you will find three houses together. Go east from his house and cross the bridge. Continue all the way to the west to find the chest Moraeulf was talking about. Return to Tamney with the stones and he will agree to return to Northwarden. You will find a password in a chest at the end. To the west you will find 3 Vapor Masks. The Ghost of Jarel Lycrow (Chapter 2) To the northwest you will find the passage to the lower levels. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. The Temple of Dala (Chapter 3) In a corridor to the northwest you will find Obkhar. Go back west and then south from Highcastle. Maps. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Betrayal at Krondor is a DOS-based role-playing video game developed by Dynamix and published by Sierra On-Line in the summer of 1993. Continue along the road to the east and you will come across a house. The chapter walkthroughs will tell you if there is a chest in the area and its solution. Betrayal at Krondor is a DOS -based computer role-playing game developed by Dynamix and published by Sierra On-Line in 1993. Eventually you will be attacked by three Nighthawks. You will begin the final chapter in the caverns below Sethanon. Chapter 5 - When Rivers Run Blood Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Go west from there and speak to the farmer in his house. Continue north and speak to the gods of Timirianya through the pillars. Finn will appear and will escort you to Prince Arutha. Get your equipment from the chests in the room. Craig the Logger (Chapter 7) Inside you will see a note from Squire Phillip who has taken the device. Continue through the ruins to reach Elvandar. Chapter 8 - Of Lands Afar Return to the town and speak to Peter the Grey in the Inn. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. He will also give you three diamonds he had stolen from the Baron's Treasury. Past the temple you will see a path to the west that leads to a Waterfall. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Give him one of your Vapor Masks so that he may escape. He will reward you with 300 gold and a virtue key. Return to Duke Martin and he will tell you to return to Northwarden. He will tell you what he knows about the rift machine. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Go east from his house and cross the bridge. Return to Romney and report your success to the Duke. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. You will see a burial cloth and a shovel. You will find a woman who will give you a Sack of Grain for the Leather Leggings. In a barn you will be attacked by a group of moredhel warriors. Defeat the enemies and take the Idol of Lassur from the trapped chest. He will tell you that he used to be young but something sapped his energy in the woods to the east. Cast Strength Drain on the Wind Elementals to defeat them. Drop all your rations and sleep for a night. Go left and then north at the next fork. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. To the west you will find 3 Vapor Masks. Use some Fadamor's Formula to open the barn door and find Tamney. To the west you will find 3 Vapor Masks. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Return to Romney and report your success to the Duke. Continue north and speak to the gods of Timirianya through the pillars. The upper level exit is in the southwest corner of the level. Continue south and Squire Philip will approach. Speak to Kat in the bottom-right corner of the sewers and agree to help her. The Stolen Ruby (Chapter 1) After you defeat it, Naddur Ban Dok will give you a 150 gold reward. He will also give you three diamonds he had stolen from the Baron's Treasury. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Leave the cave and return to Navon in Kenting Rush. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. He will release the barrier surrounding Pug. You will find a password in a chest at the end. He will tell you that he used to be young but something sapped his energy in the woods to the east. In the southeast corner of the area you will find two IronJaw traps in a chest. Use the password 'VICTORY' to open it. When you leave LaMut and continue south you will attacked by another assassin. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Return in a day and Steelsoul's man will allow to pass. You can buy some in the shop in Northwarden if you have none. Use this key to open most of the locked doors under Sethanon. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. In a barn you will be attacked by a group of moredhel warriors. He will tell you to report to Duke Martin. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Take the Cellar Key from Navon's body. The Naphtha Mines (Chapter 4) Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Make sure both Pug and Owyn learn the spell. Go due north and attack the goblins surrounding the house. Your way will be blocked by one of Steelsoul's men, however. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Enter the sewers below the city. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Go to Loriel to the west and speak with Keifen Alescook. Go south and then cross the bridge. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. He looks identical to James. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Just west of Romney you will find a strange house behind a hill. Return to Sarth and enter the cave below it. Take all of them because you will need them to get out. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. THE DEAD They feel no pain, No sorrow, no greed. In a corridor to the northwest you will find Obkhar. Go east to a farmstead and look in the house. Go northeast from the town, follow the river south, and cross the bridge. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Northeast you will find another trio of houses. Go west into the town and speak to Count Corvalis in his townhouse. Enter Dhatsavan's temple near the center of the island by the waterfall. To the west you will find 3 Vapor Masks. The Temple of Dala (Chapter 3) Leave the sewers and Krondor. You must make it to the far side of the screen without walking between any orbs of the same color. Return to Sarth and enter the cave below it. Go back west and then south from Highcastle. Take one of them with you. He will ask you to retrieve one of his IronJaw traps from the area. Use some Fadamor's Formula to open the barn door and find Tamney. The Naphtha Mines (Chapter 4) He will tell you where the Waani device is located. He will give you the ruby and in return you will sharpen his sword for him. Finn will appear and will escort you to Prince Arutha. Moredhel Word Locks Spin the tumblers on the chest until they spell the correct answer to the riddle! He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth.