I'll take it as a compliment. With update 35584, destroyed House foundations no longer provide population space with Nomads researched. They are also the only civilization that lacks all Imperial economy technologies. Age of Empires 2 Fast Castle build order However, the in-game pronunciation seems sometimes to lean towards an Inner Mongolian accent. Age of Empires 2 Definitive EditionAge of Empires 2Age of empires The Age of KingsBritonsByzantinesCeltsChineseFranksGothsJapaneseMongolsPersiansSaracensTeut. Age of Empires II Civilizations | Altar of Gaming They have access to all siege weapons except for the Bombard Cannon, giving them a strong offensive edge. Mongols (Age of Empires II)/Strategy Like literally every game and it's the only non-siege unit they make. In addition, their additional HP bonus for the Scout Cavalry line also applies to their Steppe Lancers, which make them an interesting option for fast raids on masses of cluttered units, and a viable alternative to the Knight line or the Scout line (the latter if gold is available). They are easier to mass, and usually strong HCA civs have also access to their own Hussar, so it would become a mirror strategy, in which you should be careful protecting your siege and preventing your HCA from getting hit by an Onager. In late Castle Age, youll need to be massing Mangudai, so they need somehow to transition from your Feudal army to the Castle unit. The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. Players can Mongol flush with 22 population and then create one or two stables (one will work if the wood is tight), this flush will be mostly a standard scout rush with the only difference that the player will have more line of sight for those units allowing to prevent ranged attacks from archers as they can spot them at a longer distance. You don't go for the Deer in most games because 1 - they might spawn too far thus making your Villagers vulnerable to harassment and 2 - sometimes only 3 Deer spawn and it's not worth the Wood cost. Press question mark to learn the rest of the keyboard shortcuts. When they are fully uppgraded a group of 36 can one shot a fully upgraded paladin with 180 hp! How to counter a 18p mongols archers rush? : r/aoe2 Read More Counter Guide July 13, 2020 Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may Read More The rest of the units are shown, just to give an example of how effective they could become if they happen to engage Hussars or Mangudai, but its likely that the best they could do, as I said, is protecting siege under a Castle from Mongol Hussar sniping. In the Feudal Age, you can get 400-500 Food from Deer very, very rapidly. In this category also fall Genitours, who can also chase Mangudai and have a big attack bonus against them. Yeah, making mangudai and siege really hammers your economy (esp. As their Light Cavalry and Hussar gets noticeable more HP, Mongols have an advantage at trash wars, especially against civilizations that lacks the Halberdier upgrade or more buffs for the Pikemen. A well-crafted and complete title, capable of offering exactly what one expects from a modern RTS. I will consider though, Tarkans, Boyars, Keshiks and Magyar Huszars. For the Goth flood, Huskarls and Halberdiers should be spammed, and push back Mongol units. The Mongols have a campaign devoted to their civilization: Genghis Khan. This is not as effective in earlier ages, as weaker units (such as skirmishers and onagers) can outrange them.The Mangudai is like all archers most effective when used in large masses. When the mangudai is uppgraded to elite status they have 0 missile delay. One of the most common tactics used by Mongol players in early game is the Scout Cavalry Feudal rush. So, what could each of the civs do against that? They can upgrade them fully but they lack bombard cannons. Cavaliers (except Sicilians) and Celt Paladins are less dangerous because of the many less shots for a kill, but here and there we can find a bonus that can become painful for a exchange of units (upgrading Hussar and Mangudai is much more expensive than upgrading Cavaliers even with Stirrups, Farimba, Hauberk or Szlachta privileges). AoEII: The Complete Guide to Civilisations - Steam Community The first three have more than 2 pierce armor, and Huszars, apart from beating Mongol Hussars 1v1, have a huge bonus attack against siege that could give an end to the Mongol push: Tarkans and Keshiks have a similar performance, with the former resisting a more arrow fire while attacking a bit slower. Of course, units that are faster than Mangudai dont care too much about micro, but the rest of them are slower and can be hit-and-run forever. Create an account to follow your favorite communities and start taking part in conversations. I'm planning of playing some games with mongols after a looong time (I've just finishied Netflix's Marco Polo) but the thing is that every game I play against them the only thing my opponents seems to do is go either scouts to mangudais or fc mangudais. Hunters work 50% faster TL;DR: These are the units that could be used in late game against Mongols. Mongol Hussars can delay the chase of Mangudai and gain time for them to kill Cavaliers and Paladins. Thank you in advance. With update 35584, hunters work 40% faster. Help us expand it, and you get a cookie. Also considering that Mongols have poor defense makes them vulnerable against siege engine attacks. by hit-and-running them. This last advantage also applies for their faster-attacking Cavalry Archers. Conquistadors can be microed, but Mangudai outrange them, and both Mongol units are faster than them. Civilization Bonuses: Cavalry Archers and Mangudai fire 20% faster Light Cavalry have 30% more HP Hunters work 50% faster This leaves Arbalesters and Champions without Supplies as their only reliable foot unit options, and their Heavy Camel Rider without Plate Barding Armor as their only anti-cavalry option. Mongols (Age of Empires II) | Age of Empires Series Wiki | Fandom It is especially usefull for the siege ram. You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units. Serjeants and Champskarls get 8 pierce armor, but that only means soaking a higher number of arrows before dying. Mongols get a crazy early game bonus for hunting. Answer (1 of 10): Mongols is an absolute delight to play with. In the Capture the Relic Game mode, as their Light Cavalry have more LOS, they can prevent enemy Monks from getting the Relic. Once they are able to construct a Siege . High Level Mongols Gameplay | AoE2 DE - YouTube This page was last edited on 9 July 2014, at 16:48. Super Fast Castle Drop into Mangudai | Aoe2 Arena Build Order Cookie Notice Mamelukes are still weaker (0 pierce armor), and even with their amazing performance against Hussars, I havent considered them. In Budapest map as every player have double start up (2 town centers double villagers and 2 scouts) they also get an advantage as of course they get 2 Scout Cavalry with enhanced LOS enabling for them and their allies to explore the map astonishingly fast. Europe was spared as Mongol rulers concentrated their efforts against the Middle East and southern China. For that, This build lets a Mayan player fast castle and immediately place a castle and a second town center, with steady production of Plumed Archers and a third town center being, The Huns. Mayans, Incas, and Aztecs have Eagle Warriors that can effectively counter both Siege units and to some extent Cavalry Archers (Eagle Warriors deal bonus damage to, Vietnamese Rattan Archers, and Imperial Skirmishers can counter a Mongol Cavalry Archer army perfectly and to some extent their Scorpions. Hulagu, a grandson of Genghis, exterminated the Muslim Assassins and then took the Muslim capital of Baghdad in 1258. What is so great about it? The Tatars are a Central Asian civilization introduced in Age of Empires II: Definitive Edition. Real time means that the game goes on without break and you have to make fast decisions (unlike round-based games like chess) depending on your strategy but also be flexible and adapt to certain . Even Tatars, who can get to Elite Steppe Lancers with 6 pierce armor, have access to much better army compositions to deal with Mongols. Since they do not get access to gunpowder aside from Petards, the Cannon Galleon, and Demolition Ships, they have a disadvantage to civilizations that get access to it like Turks, Portuguese, and Spanish, especially if the game starts in the Imperial Age onwards. A specific group of people called "barbaric" are the Mongols, a small tribe from central asian grasslands who during the 13th century, conquered much of the known world. However, whenever I introduced friends to Age of Empires 2, I found they always struggled - The reality was, and still very much is, that Age of Empires 2 has a very steep learning curve. Mangudai train time increased to 26 seconds. No spoiler here, Italians have a great answer to Mongols in Genoese Xbows. Siege becomes a far worse option, since Mangudais attack bonus vs siege renders Rams, Onagers, Heavy Scorpions, Trebuchets, BBCs and some Unique Units very weak against them. Age of Empires 2 is a real-time based strategy game. I know this is true for a lot of civs, but the Mongols just feel like an especially expensive civ to play. Although weaker to siege than Mangudai, can effectively be used to kill the Mongol composition. Ive been working on a while on how to deal with late game Mongol army composition, knowing that there are many situations where, if microed effectively, the Mongol player will still beat our army. Learn the build for a 15 minute fast castle into a 3 town-center boom. 18. r/aoe2. Despite their fierce mobile cavalry, their Monks and foot soldiers are below average, missing several key technologies across the board. The straight archer build will allow you to harass an opponents wood and wall lines and allow you to begin massing archers to make a critical ball of crossbowmen. The Mongols' civilization icon is based on the, The Mongols are the only East Asian civilization that can research, The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters" through their invasions of. One of the main weakness of the Mongols is their mediocre defense. Its likely that the Onager will only have the chance to shoot once, before Mongols melt it. You HAVE to get those two Boars in every Random Map game. They get arbalest and heavy cav archer - the HCA firing faster due to a civ bonus. Again numbers and an insane micro will be needed to take a fight like this effectively. Mangudai Rate of Fire increased (made slower) to 2.1. Note: The Mongol script is written vertically and from left to right (look for example here), so the one shown here has to be rotated clockwise by 90; further, it might not be visualized well in the browser. Stupid China. While these stats make them more vulnerable to ranged units than FU generic Hussars, they are much tankier against melee units, and are used as a meatshield for Mangudai and siege, while these are firing from behind. Each civilization in AoE2 has its unique unit with their own strengths and counters. With patch 4.8, Mangudai get back their initial attack bonus of +3 (+5 for Elite) against siege weapons. The best performance against Mongols is for Magyars, Tatars, Turks, Indians, Japanese and Saracens. Units in italics mean that they are not so effective or only situational. r/aoe2 - OH MY GOD THE MONGOLS STRATEGY DISCUSSION IS COMING RUN FOR Micro is crucial and a good Mongol Onager shot can be devastating, but for some of these civs BBCs are also available to deal with the Onager before Mangudai kill them. The Mongols have the fastest Feudal times with the same build as everybody else, and then after that there's Deer. Verteidigung in age of empires ii: Source: dfgames.net. The map is Ravines where hunting is aplenty for the ravenous. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The extra line of sight of their Scout Cavalry also allows for the Mongols and their allies to find their herdables, and explore, faster. In update 37650, the Mongols lose access to the Supplies technology, which is meant to balance out their strong early-game hunting work bonus, and adding a counterplay to the Mongols' late-game army composition of Mangudai, Hussars, and siege (for example, the Goths). Their biggest advantage is killing a Siege Ram in 11 hits, a Siege Onager in 4 hits and an unpacked Trebuchet in 7 hits. His ambition was to rule all lands between the oceans (Pacific and Atlantic) and he nearly did so. Their lack of Ring Archer Armor and Plate Barding Armor causes their Hussars and Mangudai to be more vulnerable than they might otherwise be; this combined with their lack of Paladins means that their late game heavy cavalry is very much below par. At the beginning of the thirteenth century, the Mongol clans united and began a campaign of foreign conquest. Keshiks generate gold while fighting, what is good while engaging Hussars. The Mongols are a strong early game civilization due to their hunting bonus, and their team bonus makes Dark Age scouting far more effective for everyone on their team. Your Trusted AOE2 Guide Like most Age of Empires II strategies, there are plenty of versions of the same build order that people try out depending on civilization, enemy, and map layout. Bro.. you could have just told me you don't like me, I like you, but your boys snipe my siege as if they were Dark Age militia . I don't know 5 or 6 fully upgraded Mongol rams loaded with fully upgraded champions smashing through a wall and then just destroying everything in their path in seconds is pretty incredible. Hi all! In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. Mongols Overview AoE2 - YouTube Does parthian tactics affect mangudai? Explained by Sharing Culture If the Mongol player loses attention for a second, he could lose all his army. Opinion and thoughts on . Being a civilization with good early and mid game and able to raid with the use of Scout Cavalry and Cavalry Archers they can defeat civilizations that fare otherwise in open maps like Arabia, especially if starting at Dark and Feudal Age. The difference can be huge and may become the result of killing a treb or not: Now well get to the knight-line. As a primarily Teuton player, I can't help but feel like Mongols were designed specifically to fuck us over. They can be played in any order. If forced on the defense Mangudai are an effective way of destroying enemy siege weapons, allowing time to hide behind a wall and build up a counter-attack. Cav Archers bonus - There's no real way to use this effectively. Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may. But Onagers, Trebuchets and BBCs can be useful. Heres a Table with the particular units I have considered. They have many bonuses that allow them to move fast and hit very hard when used effectively. I'm glad you liked it, and remember me if this info is useful to you when facing Mangudai , Ngl didn't read this all, but one time I was playing Mongol mirror and my Mangudai Hussar combo got crushed by Camel Skirm Hussar. You should still beware of enemy onagers. Huskarls are also great at soaking arrows, but Hussars are already prepared to deal with them, so Goths should include Halbs on their composition and flood them constantly. When it comes to ranged units, we must not forget that both Mongol units get only 4 pierce armor when FU, so theres room for some units to shine against them. Mongols strategy ? : r/aoe2 - reddit Camels are a very important unit for this matchup, since they get a big bonus attack against both Mongol units. We can see now how they fare against them: As we can see, only Winged Hussars and maybe Tatar and Bulgarian Hussar and Malian Farimba Light Cav could be considered against Mongol Hussars 1v1. Their Cavalry Archers have a faster attack speed, making them excel at raiding enemy towns or picking off enemy units from a distance. Your Hussars will die (unless you use exclusively Scorps) but so will your enemy's units. Thats why they need something in front of them (probably a gold unit, although again your own Hussars could work). A couple of discounts in units (Berbers, Magyars), techs (Chinese, Burgundians, Spanish) and not needing to research some of the techs (Turks, Indians, Cumans, Franks, Hussar lacking civs) can be considered, but, all in all, it is an army composition that, with Hussars/Light Cav alone, is difficult to counter, if theres not a huge number advantage. 13 villager builds mill on berries. The rest of their stable is decent as well - cavalier/heavy camel/steppe lancers. I wont delay much with infantry units, because they are mostly shredded by this composition. Still unable to produce advanced siege weapons, the Mongols must first kidnap some Chinese engineers. Cataphracts are too expensive to tech into and are vulnerable to arrow fire. The Berbers have several tricks that can be unpleasant for a civilization like the Mongols, both of their unique units (Genitours and Camel archers) can counter their Cavalry Archers and Mangudai, they get cheaper Camels that can counter their Light Cavalry, and cheaper Light Cavalry that can counter their siege. Age of empires 3 Mod to make it similiar To AoE 2 - Age of Empires III With patch 4.8, Elite Mangudai now have a frame delay of 5. and our 10 villager builds house and lures boar. Press question mark to learn the rest of the keyboard shortcuts. This Age of Empires 2 guide will help you understand these situations to win more often. With update 35584, Hunters work 40% faster. What it essentially means is foreigners. He preferred capturing wealth and engaged in wholesale slaughter, without pausing to install stable governments in his wake. Light Cav bonus - This bonus means that Hussars take one more hit to die from melee units than other Hussars. On closed maps like Black Forest houses can sometimes work as a makeshift defense, as nothing is lost if they get destroyed. Their economy is great early on, with their 40% faster hunters, but it drops off significantly during the mid-game. They also have the advantage of being upgraded before, cheaper and faster than Mangudai. Mangudai + Siege Rams + Siege Onagers. When Ogedei died on campaign in 1241, the entire army fell back to settle the question of succession. Meanwhile they can also tech into Light Cavalry and pick relics with the help of their LOS. Age of Empires II: The Age of Kings/Walkthrough - StrategyWiki I had the WONDERFUL opportunity of co-op casting a Mongols war on Ravines between Hera and DauT. Well consider later a few exceptions to this rule. You are free to do the same. It's format is heavily inspired by Philippe le Bon's work in Age of Empires 2 HD, so I decided it was fitting to . In 1368 the Yuan dynasty in China was overthrown in favor of the Ming.In the 1370s a Turkish-Mongol warrior claiming descent from Genghis Khan fought his way to leadership of the Mongol states of Central Asia and set out to restore the Mongol Empire. He destroyed Kiev in 1240 and advanced into Hungary. Tarkans have the advantage of not being Castle dependant after Marauders has been researched. A wise decision is to consider your own Light Cavalry, who are fast, cheap and arrow resistant against an army composed of Cav Archers, Light Cavalry and Siege.
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